AI Insights · Timothy · July 2024
Top 5 Squad RPG Apps in Sweden Q2 2024
Discover the performance of the top 5 squad RPG apps in Sweden for Q2 2024, including download trends, revenue growth, and weekly active users.
In the second quarter of 2024, the top 5 squad RPG apps in Sweden demonstrated varied performance metrics in terms of downloads, revenue, and weekly active users. Below is a detailed overview based on data from Sensor Tower.
Epic War: Aim and Throw from Genesis Network saw fluctuating revenue throughout the quarter. The highest revenue was approximately $2.5K in the final week of June, while the lowest was around $766 at mid-April. Downloads experienced a sharp decline, starting from 13.2K in early April and dropping to just 50 by the end of June. Weekly active users also saw a gradual decrease from 21.7K to 15.1K over the quarter.
AFK Journey by Farlight Games showed a downward trend in revenue, starting at $25.5K in early April and ending at $12.2K in late June. Downloads followed a similar pattern, beginning at 5.9K and declining to 491 over the same period. Weekly active users initially decreased from 9.4K to 5.7K by late April, but saw a slight recovery to around 5.4K by the end of June.
Hero Clash: Playtime Go from 9z Games (HK) experienced varied revenue, peaking at around $5.2K in early June before falling to $2.8K by the end of the quarter. Downloads started strong at 4.4K in early April but dwindled to just 99 by late June. Weekly active users decreased from 10.3K in early April to 3.8K by the end of June.
Hero Wars: Alliance RPG by Nexters Global LTD showed a mix of revenue trends, peaking at approximately $28.9K in mid-May and experiencing a low of around $12.9K in late April. Downloads remained relatively stable, fluctuating between 729 and 1.8K. Weekly active users showed an upward trend towards the end of the quarter, reaching around 8.2K in mid-June before settling at 7.6K in late June.
SNK: All-Star Brawl from Jiu Zun Hu Yu Entertainment Technology Company Limited had a brief but notable presence. The app's revenue peaked at $260 in early June before declining to $26 by the end of the month. Downloads spiked at 6.1K in early June but dropped to zero by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.